Arright, finally drew something related to my Labyrinth of Touhou 2 playthrough.
Artwise, this one was probably a little too ambitious for what I can do, but honestly, it's the only way to learn. It came out okay, but not as good as I wanted. Still, it was finished, so that's what's important to me.
As far as LoT2 goes, both of them turned out to be a LOT more badass than I thought they would allow, which was a pleasant surprise. Meiling is a tank character who, with just a bit of work (such as her resistances), can be extremely useful in her abilities self healing, curing afflictions, and a physical attack called Mountain Breaker which has an awesome damage multiplier and ignores about half of the enemy's defense. She's also capable of picking up the skill Guts, which gives her a 50% chance of surviving a fatal blow at the cost of 10 TP and leaving her with 1 hp (but no change to her ATB meter). While it's not good to rely on her rez as you can Mokou's, her Guts did allow her to take a fucking Master Spark to the face from Yuuka and bring victory to the group. She was also the one in the group that was able to continue to deal damage and bring down the last boss when a lucky hit brought Yuugi down about 75% through the last boss. Meiling is incredible.
Reisen also surprised me. Much like Meiling, she's another character that I like, despite the fact she tends to get shat upon in a lot of fan work, so seeing her as powerful as she is was really nice. She has a powerful self-buff with an extremely low delay (brings you down to 98% full ATB meter!), the ability to ignore half of the enemy's overall defenses more often than not (75% chance for activation; if you're paying attention to her magic, you'll see it when her turn happens) for 1 MP, and the ability to debuff all stats on an enemy. Oh, and she can poison, her attacks also have some other afflictions which will hit all the enemies, and she's easier to make capable of taking a hit or two than some of the others. Oh! And with the purchase of the right skill, having her on the frontlines makes the enemy's resistance to afflictions lower, meaning you can theoretically use her to beat an unbeatable battle with another character's Instant Death attack, heh. (Still a very low chance, I wasn't able to do it, but that's still neat to me.) She can really be a godsend against bosses with constant buffs; put Reisen in, slam them with Discarder a few times, maybe a few Lunatic Red Eyes to hit them with Silence and Terror along with dropping their magic defense even further, then to the back before the RNG "randomly" targets her twice in a row with attacks. The biggest problem I had with her is if you're trying to use Concentrate in the front lines with her before you send her back, her defense-ignoring power can become counter-productive ('though really, you should move her to the back instead of concentrating, but I tend to be thick-headed). The other problem is bosses tend to be highly resistant to Mystic-type damage (to nullify the use of nukes like Master Spark), so her two main attacks aren't always good. Still, her main purpose is for softening them up, not taking them down.
As far as the characters themselves go, I think this is also my favorite pairing for both of them, even though it's pretty rare. I see them both as quiet badasses though (Reisen being a recovering ex-soldier and Meiling being a retired dragon), so that might be part of the reason why it clicked with me.